Let players put themselves in your game

Add selfie-based character customisation to your game with our API.

Turn player photos into recognisable 3D heads in MetaHuman topology with 4K PBR textures, ready to integrate into your character pipeline.

Make their likeness part of character creation

Let players upload a few selfies and use their own face as the starting point for customisation. Front, three-quarter and profile views help capture their likeness.

Combine the generated head with your game’s bodies, hairstyles, outfits and accessories to create a character that belongs in your world.

Reference photo: the head turned to one sideReference photo: the head from the frontReference photo: the head turned to the other side

Build on consistent topology and textures

Every head shares the same vertex layout and UVs, helping your team reuse character processing and material setups across players.

Get Base Color, Normal, Roughness and Specular maps in 4K, with texture cleanup that removes hair and image artifacts. Use the dedicated MetaHuman export or adapt the output to your game’s character system.

Connect generation to your game backend

Submit player photos through our cloud REST API and retrieve the head and textures for character assembly.

Your team controls how the character is customised, stored and used in the game. KeenFace handles head generation as part of that flow.

curl
# 1. Create a head and wait for it. Billed once per head; a failed head is free.
curl "https://api.keenface.ai/v2/heads?wait" \
  -H "Authorization: Bearer $API_KEY" \
  -F [email protected] -F [email protected] -F [email protected]

# 2. Get a GLB link. Files are included in the head price. Repeat after time_sec while "retry-after".
curl -s "https://api.keenface.ai/v2/heads/$HEAD_ID/model?mesh_format=glb" \
  -H "Authorization: Bearer $API_KEY" > link.json

# 3. Download it right away: the link must be opened within 20 seconds
curl -o head.glb "$(jq -r .data.url link.json)"

# API reference: https://keenface.ai/docs

Bring player likeness into your character creator

Talk to us about your game, character pipeline and customisation system.